Journey to Lamanna, through the historic 'found footage' of William H Boston. Explore the cursed island off Cornwalls coast. Retrace the steps of a young man who disappeared in 1924. Discover a dark mystery involving treasure, exploration and sea monsters.
Nigel Danvers is haunted. Ever since a brief but disturbing experiment with a Spiritboard, he has felt someone, or something, calling to him. What is the significance of the word 'Blackenrock'? Is it a name, an item, an event, a place?
There is a 'presence' haunting the long forgotten church of 'Northfield'. Angry spirits seek revenge for an ancient crime, from the terrible time of The Black Death. Ghost-hunter, Nigel Danvers, has been sent to investigate the case, using his kitbag of ghost-hunting gadgets, on the loneliest night of the year.
A fifth Dark Fall game is in production. Take a trip down an old seaside pier. The old ruins still cling to the past, but a storm is rolling in.
Halloween has arrived in Saxton, it's time to play Trick or Treat. Nigel Danvers is back! Grab the ghost gadgets, there's a ghost to hunt.
Take the Sleepwalker train to the foggy harbour town of Saxton, where a haunting adventure takes you in search of the lost Crown of Anglia.
A fourth installment of the Dark Fall series and a return to the old train station and hotel. A scary time awaits, as The Inspector finds not all is as it seems.
I am teaming up with Matt (Shadow Tor Studios) to make a something out of nowhere, with 'Glastonbury', a creepy but pretty adventure about dark alchemy.
The second Dark Fall game takes adventure fans out to sea, where a very strange haunting is troubling the keepers of Fetch Rock Lighthouse.
An oldie but a goodie, Dark Fall was like Myst with ghosts, said many, but it's also a good puzzle game with a non-linear story and subtle soundtrack.